include LWJGL's manifest in the shaded uber jar #41
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so that the LWJGL's build number is shown properly in debug output
of the shaded uber jar.
This would fix the following debug output which displays the LWJGL's build number like:
[LWJGL] Version: 3.3.0 SNAPSHOT
which is wrong, to the correct build number string as specified in the LWJGL's manifest file:
[LWJGL] Version: 3.3.0 build 18
The build number is quite important to LWJGL, as this string is used in the path to the temporary directory where LWJGL caches its native files such as
.dll
,.so
, etc., for re-use. If the build number string is always SNAPSHOT, due to the relevant info missing in the uber jar's manifest file for this project, then the LWJGL library would run the risk of re-using older natives (and potentially incorrect natives) from the cache at runtime, causing mysterious crashes.